NetDesk 1.5.0 — source release

This commit is contained in:
NetDesk committed 2026-10-18 02:02:46 +00:00
commit 40318aafdd
227 files changed
+80798

No files matched your search

+82
View File
@@ -0,0 +1,82 @@
[package]
name = "netdesk-core"
version.workspace = true
edition.workspace = true
authors.workspace = true
license.workspace = true
description = "NetDesk native remote-desktop core (signaling, E2E crypto, transport, codec). Developed by Akronlogic."
[lib]
name = "netdesk_core"
crate-type = ["lib", "staticlib"] # frb static-links core (rlib); the vestigial netdesk_core cdylib overflowed MinGW export ordinals once webrtc was linked
[dependencies]
tokio = { workspace = true }
tokio-tungstenite = { workspace = true }
rustls = { workspace = true }
futures-util = { workspace = true }
serde = { workspace = true }
serde_json = { workspace = true }
sha2 = { workspace = true }
hmac = { workspace = true }
# TOTP (RFC 6238) 2FA on the native host — HMAC-SHA1 over the time counter.
sha1 = "0.10"
pbkdf2 = { workspace = true }
p256 = { workspace = true }
aes-gcm = { workspace = true }
base64 = { workspace = true }
hex = { workspace = true }
anyhow = { workspace = true }
thiserror = { workspace = true }
rand = { workspace = true }
openh264 = { workspace = true }
tracing = { workspace = true }
# Host-engine permission gates + approve flow log through the platform's logger
# (env_logger in the Windows host, logcat via android_logger on Android).
log = "0.4"
# Session recording: repackage the received H.264 into a playable .mp4 (no re-encode).
mp4 = "0.14"
webrtc = "0.17.2"
async-trait = "0.1"
bytes = "1"
# Windows-only: Media Foundation hardware H.264 decode (DXVA via the system
# H264 decoder MFT). Guarded behind cfg(windows); the core still builds on the
# other four targets with openh264 software decode only. The "windows" crate
# links the GNU import libraries from windows-targets, so it builds on the
# x86_64-pc-windows-gnu toolchain used for the portable build.
[target.'cfg(windows)'.dependencies]
# VP9 software decode (libvpx) for constrained links. Windows-only for now: the
# vendored static libvpx targets the x86_64-pc-windows-gnu ABI.
netdesk-vpx = { path = "../vpx" }
windows = { version = "0.58", features = [
"Win32_Foundation",
"Win32_System_Com",
"Win32_Media_MediaFoundation",
"Win32_Graphics_Direct3D",
"Win32_Graphics_Direct3D11",
"Win32_Graphics_Dxgi",
"Win32_Graphics_Dxgi_Common",
] }
# macOS / iOS: VideoToolbox hardware H.264 decode (decode_vt.rs). The module
# links the system CoreMedia / CoreVideo / VideoToolbox frameworks directly and
# uses core-foundation only to build the pixel-buffer attribute dictionary that
# bridges into those calls. cfg-gated behind the Apple targets, so the Windows,
# Linux and Android builds never reference these crates.
[target.'cfg(any(target_os = "macos", target_os = "ios"))'.dependencies]
core-foundation = "0.10"
core-foundation-sys = "0.8"
# Android: MediaCodec hardware H.264 decode (decode_mediacodec.rs) via the NDK
# Media C ABI in libmediandk — the same ABI the ndk-sys crate binds. cfg-gated
# behind target_os = "android".
[target.'cfg(target_os = "android")'.dependencies]
ndk-sys = "0.6"
# Linux: VAAPI hardware H.264 decode (decode_vaapi.rs) through FFmpeg /
# libavcodec. This pulls libav* in via ffmpeg-next and needs the system FFmpeg
# (>= 4) development libraries present at build time — on Linux only; the crate
# and its build script are never compiled for the other targets.
[target.'cfg(target_os = "linux")'.dependencies]
ffmpeg-next = "9.0"